đź”— Share this article Battlefield 6's Relaxed Playlist Sparks Intense Debates Regarding Bots, Experience Points, and Queue Times Over the weekend, Battlefield Studios introduced a fresh playlist titled Casual Breakthrough. In essence, this option mirrors the standard Breakthrough format but includes several key adjustments: Each team includes just eight real players, with the rest made up of AI-controlled opponents. Activities done by human gamers grant complete experience points, while bot actions offer lower rewards. Just a pair of maps are available: Siege of Cairo and Empire State map. Elements like Dogtags, achievements, and career stat updates have been turned off. So essentially, this mode delivers on its name: it offers a laid-back version of Breakthrough. At face value, you might think it's a good idea, as it provides more options for players looking for alternative methods to have fun with the title. But, if video games has shown one thing, it is that not everyone will be happy. In other words, many Battlefield 6 players are upset. Player Responses: Anger to Support "Gamers prefer human opponents. Don't repeat the errors of your competitors," states a response to the mode reveal. "Truly disappointing idea," comments a different user. At the same time, on the Battlefield subreddit, one user remarks, "It's unclear where we are headed with this game," while another details everything they consider to be broken in Battlefield 6: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, improve hit detection. We don't need this AI-heavy playlist." However, amid the criticism, there are players sharing how much they're enjoying the new mode. "It's very fun to warm up, real players prevent it from being a total farmfest but it's very relaxed," says one Reddit comment. "The community fails to see that there are gamers who actually go outside and don't play this title 24/7. Allow them to strike a balance," states a different comment. One reply via social media clarifies that as they're "a battledad with limited time, this is great for me," while someone else praises the mode for "avoiding intense competition." Constructive Concerns and Community Input Despite the support, there are constructive reasons to criticize Casual Breakthrough. A few folks have pointed out that it will make queue times even longer for different playlists because of the large amount of playlists in the game already. On a similar note, some areas often face mostly bots in the existing playlists. It also seems somewhat counterintuitive that the mode won't start without a minimum number of human gamers, despite it focuses mostly on combat against bots. Lastly, a major complaints is that a previous feature was promised to provide complete rewards, including AI matches, but that was removed when they attempted to eliminate bot farms from the system. So this new playlist seems like the community meeting them in the middle, as per forum feedback. Another labels this mode as the devs "dropping the ball significantly, I had great enjoyment in the first couple of days, what prompted them to change it?" Looking Ahead: Will Changes Be Made? Should the development team has proven anything so far with the latest installment, it's that they're paying attention and responding to player input. Tasks that were overly hard got fixed rapidly, just like the required Redsec challenges. Chances are that, if their data indicates this new playlist isn't performing to their expectations, they won't be shy to make further modifications.